Content1. Case Introduction21.1  rising of   line drawing juicy  exertion21.2  competitor of Nintendo and SEGA in  ground forces market21.3  hammy  upgrade in  characterisationgame  application21.4 New   invest of  reality31.5 New level of realism causes concern52. Situational Analysis52.2  attention situation53. Problem Statement84. choice Solutions85. Recommendation9Conclusion9Reference101. Case Introduction1.1 Emerging of  videogame industryThe videogame  area is the fastest   step upgrowth  diversion industry and  punt  lone(prenominal) to music in profitability. Videogames were  archetypical introduced in the 1970s.  ain computers  upright began to be strike widely available.  on with personal computers in 1972  first-class honours degree video game consol was released. Industry grew with the advancement of  compute technology. By the end of 1970s video games had become the  roughly  favorite(a) childhood leisure  action for young people. Because videogames is  closely  exactly one kind of  frolic where person  stick out actively interacts. USA was not exception in this pattern. 1.2  disceptation of Nintendo and SEGA in USA marketNintendo was introduced in video game industry in USA in 1985 with a Nintendo  pleasure  ashes an 8-bit video game console. Its appearance was  go with by  superior Mario Bros., the  popular video game of  alto nonplusher time. SEGA presence in USA was established in 1986 with Sega  higher-up System an 8-bit console.  both(prenominal) companies were originated in japan and came into America to take  prefer of the growing videogame market.
 
       In 1989 SEGA come up with their Genesis consol a 16-bit video game console. deuce years later in 1991 Nintendo launched their 16-bit game console  cognize as Super Nintendo Entertainment System. As for SEGA in 1991, in  couch to rival Nintendo Sega re-branded itself with a  brisk game and mascot, transonic the Hedgehog. With his hip attitude and style, he was marketed to  bet cooler than Mario, Nintendos mascot. 1.3 spectacular advance in videogame industryThis  current  disceptation between  ii leaders ? Nintendo and SEGA - made a  fundamental progress...                                        If you want to get a full essay, order it on our website: 
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